We have just gotten back from GenCon 2017, the 50th anniversary of the convention, so there’s not going to be a Save Vs. Rant this week. We will resume our normal release schedule starting next week. The convention was exhausting, but amazing, with tons of sights to see and things to do, and I highly recommend it to anyone with a strong interest in tabletop games.
Today’s topic is initiative, the determiner of turn order. For most games, initiative and turn taking is essential to ensuring that the game run smoothly, and in role playing games, it is very seldom as simple as going around the table in clockwise order.
The struggle between good and evil remains one of the most common themes in fantasy literature. Since fantasy is the genre that defined the most popular roleplaying games, it should not be surprising that this conflict is frequently reflected in both the setting fluff and rules crunch of the games. Today, we tackle the topic of alignment systems in roleplaying games.
Sometimes called “social deduction games,” hidden role games are games where you are assigned a secret identity that determines your victory conditions. The classic example is Werewolf (sometimes called “Mafia” or any number of other variants), but the genre has expanded to include a diverse set of games.
In our fourth episode, we get a little heavier and discuss the prospect of character death in RPGs.
In our third episode, we share our thoughts on crowdsourcing – where it goes right, where it goes wrong and what it means for gaming.
With a wee few exceptions, every game features some sort of bookkeeping, be it tracking the position of the pieces on a board, recording important information about the player’s resources or simply recording the history of the game. In today’s edition of Save Vs Rant, we delve into this topic, discussing both front-end and back-end bookkeeping in games (especially RPGs).
Power gaming has been a part of roleplaying games since the very first time rules were put to paper. It’s a natural part of the drive and motivation to “win” and an inevitable result of humanity’s will to compete.
Today marks the soft launch of the Save Vs Rant podcast! Pardon the dust as there’s still some work to be done on the site. Expect to see more here both in content and presentation in the coming weeks.
Currently, the podcast will be available on this site for download or streaming. We have not yet taken the technical steps to publish the podcast to any of the major outlets, but that will also be coming soon, as it’s just a matter of determining which of several methods will be most expedient.
Our hope is that we will leave you entertained and educated regarding the multifaceted world of tabletop and traditional games. Thanks for joining us on this journey!