Today on Save Vs. Rant, we are continuing our look at the Rise of the Runelords Adventure Path with Part 2: The Skinsaw Murders. Gruesome murders, a haunted house and a vicious cult. Join us as we delve deeper into this adventure path!
Note: There is some content in this module that may be disturbing for some listeners at around the 11:34 mark. We give a content warning before discussing this material, and skipping forward about a minute at that time will allow you to avoid all discussion of the particulars of this content.
Today on Save Vs. Rant, we’re discussing the first module of Rise of the Runelords, the first adventure in Pathfinder’s Adventure Path series set in the Pathfinder Roleplaying Game Setting. Why would we review an Adventure Path from 2007 (re-released in 2012)? Not only because of the insight it gives us into the mentality professional game designers creating memorable adventures, but also as a retrospective on Paizo Publishing’s masterful Adventure Path series!
Today’s episode of Save Vs. Rant is about making one time exceptions for the awesome things that happen in your RPGs as a way of rewarding creativity by your players and generally promoting a more interesting game. Join us as we discuss this more or less universal gaming phenomenon!
Today’s episode is all about the economics of RPGs – how gold coins work, what the labor market of a fantasy world looks like and how games like Pathfinder RPG approach macro-scale economics within their game worlds.
Today’s Save Vs. Rant is about the design philosophy of NPCs in RPGs. While every game system has its own guidelines and rules for the design of characters (some unifying the systems for PCs and NPCs, some treating the two completely different), the basic philosophy behind designing NPCs remains the same across the entire spectrum of RPGs, and in today’s episode, we’ll discuss different approaches, exploring their strengths and weaknesses.
Do you aspire to be a tabletop game designer? In this episode, we will be discussing our experience with The Game Crafter, a company that provides print on demand services for game designers, allowing both prototype testing and even storefront shopping for games without necessitating a full print run. Join us for our discussion of this exciting service!
Today’s episode of Save Vs. Rant is focused on bizarre board games – those that evoke a perplexity or, perhaps, intrigue. The qualifying factors for this discussion are not whether the game is good or bad or anything particular in between, but just how strange a given game is. How unique its mechanics or play style. Join us on this adventure, won’t you?
Today’s episode of Save Vs. Rant is brought to you by all the designers who choose to take risks and create something truly unusual and unique. Where’s the Fruit? Who’s the Foreman? What the Fudge? Why the Face?
Today on Save Vs. Rant, out episode is about the Halloween game Jeremy runs annually, and the art of the bespoke gaming experience. Is the title a bit much? Too late to reconsider! We’re committed now! Let’s dive right in!