Episode 17 – Old Vs. New RPGs

Design philosophy changes with time. You can see this in advertising, in clothing style, in food (consider the truly incredible inedible Jell-O nightmares of the 1950’s) and, most pertinent to this podcast and its blog, in gaming. In today’s Save Vs. Rant, we’re going to break down the differences between the Old School and New School approach to RPG gameplay and design.

Continue reading “Episode 17 – Old Vs. New RPGs”

Episode 16 – Getting Serious About Casual Games

Today on Save Vs. Rant, we want to discuss something that will hopefully be valuable information with all the upcoming (and ongoing) gift-giving holidays: casual games. Casual games are not only a huge part of the story of tabletop gaming, but an awesome way to introduce people to the hobby!

Continue reading “Episode 16 – Getting Serious About Casual Games”

Episode 15 – Eight Flavors of Fun

On today’s episode of Save Vs. Rant, we delve into the theory of fun itself. What makes things fun? How can we understand fun on a deeper level? Why are two completely different things both enjoyable even though they may share virtually nothing in common? Find out, when we discuss Eight Flavors of Fun!

Game designer Marc LeBlanc previously had a website at www.8kindsoffun.com, which seems to be down at the time of this writing. This is a shame because it had a lot of good information. You can still find a snapshot of it on the Internet Archive.

Continue reading “Episode 15 – Eight Flavors of Fun”

Episode 14 – Mary Sue and Pants

Today’s episode is about two examples of poor characterization: the Mary Sue and Pants. Mary Sue being a reference to a very old Star Trek parody fanfiction, and Pants being a reference to the Oatmeal’s less than flattering review of the Twilight series.

Spoilers start at 09:05 and continue to 10:59 for Curse of Strahd, and 10:59 to 12:45 for (minor) Wrath of the Righteous spoilers!

Continue reading “Episode 14 – Mary Sue and Pants”

Episode 13 – Seafall

Today’s episode is all about the game SeaFall, a 4x inspired Legacy game by the ingenious designer Rob Daviua. Despite the fact that Daviua is a living legend, we at SVR do not recommend SeaFall. It is our opinion that the game has too many flaws to provide a game experience we feel is up to the standards to which one should reasonably be able to hold someone largely responsible for the #1 rated game on BoardGameGeek.com.

Since this is a Legacy game played as an unfolding campaign THIS ENTIRE EPISODE IS A SPOILER. If you intend to play SeaFall at some point, DO NOT LISTEN TO THIS EPISODE.

Having said that, the remainder of this blog post is safe and will not contain spoilers about Seafall.

Continue reading “Episode 13 – Seafall”